Skip to content
  • Rules
  • Recent
  • Tags
  • Popular
  • External Links
    • Download Mario Forever
    • Cloud Lounge Discord
    • Mario Forever Wiki
    • Chinese Mario Forever Forum
    • List of Mario Forever Fangames
    • Mario Forever File Archive
Collapse
Mario Forever Space - International Mario Forever Forum
  1. Home
  2. Mario Forever
  3. MARIO FOREVER - WORLD OF CLUSTERFUCK ( 2.1 )

MARIO FOREVER - WORLD OF CLUSTERFUCK ( 2.1 )

Scheduled Pinned Locked Moved Mario Forever
release
3 Posts 2 Posters 629 Views
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • coreshinobi124C Offline
    coreshinobi124C Offline
    coreshinobi124
    wrote on last edited by coreshinobi124
    #1

    Version 2.1 - 10/4/2025

    Author: CS124
    Engine: Xykijun
    Graphics: Nintendo, Buziol/Softendo, Xykijun, SerafimGWS, Can't Sleep, Rock357,
    Crist1919, TheMarioVariable, Jeansowaty, Supermany, Player Guy, Solgryn, Influcca, MPixels,
    Molly, Desktop Ponies, TheNewGeezer, 2233, Just and SuperSledgeBro
    Level Design: CS124
    More details on CREDITS.TXT

    Ever wanted an MF Fangame filled with literally everything ? Clusterfuck answers that question !
    World of Clusterfuck, alongside its sequel in the game, is a series of random levels with a
    consistent story. Mostly inspired of Mushroom Kingdom Fusion.

    There are 33 levels in total, most of them from WoC 1 and 2, while the rest are side levels and
    secret levels, will you be able to find them all ?

    The difficulty is a rollercoaster from Normal, Hard to Harder, test your skills !

    DOWNLOAD LINK : https://files.fm/f/55frcrervb
    ( In case if your antivirus falsely detects this game, Make sure to either disable your antivirus or put this game to exceptions )

    Have some previews below:

    WoCPreview1.png WoCPreview2.png WoCPreview3.png WoCPreview4.png WoCPreview5.png WoCPreview6.png

    << A world with one goal: chaotic entertainment with a side of common sense. >>

    1 Reply Last reply
    0
    • looper231L Offline
      looper231L Offline
      looper231
      Admin
      wrote on last edited by looper231
      #2

      This game is one of those really rare occasions, where it feels like the game was made to be watched, not played. What I mean by this is that, when I watched CS showcase it to Meteo Dream, I didn't think of it much, other than being very impressed by the visuals of the project.

      Aside from the game lacking any sort of epilepsy warning, which is absolutely necessary for something like WoC, once you start playing it, you start to feel like you were missing something, when watching the game.
      There are a lot of enemies in this game that are really hard to dodge and counter. There are plenty of enemies that fire projectiles towards mario and sometimes they do it unexpectedly, which may lead you to taking damage, especially if you encounter them the first time. Because of this, you might be forced to take it really slow on the levels, but the timer on the other hand, expects you not to take pauses at all.

      On top of that, the sheer abundance of enemies in some of the spots in the levels is just really suffocating and intense, which forces you to damage boost your way out of the mess, hoping you would reach a calmer part of your level to regroup.

      I'd also like to mention how distracting the shake effect are. Sadly, the game uses shaking on almost every occasion

      Overall, this project is set to become the next best MF game visually, but it shoots itself in the leg way too hard with its gameplay issues

      "The meaning of life is to become a legend" -Kefrens

      1 Reply Last reply
      0
      • coreshinobi124C Offline
        coreshinobi124C Offline
        coreshinobi124
        wrote on last edited by
        #3

        2.1 // 10/4/2025 - < QUICK MINOR UPDATE, NERFS >

        • Health Warning ( Reported by LooPeR231 )
        • Made the last phase of Ice Clone stompable ( Already reported by Master 48, fixed just now )
        • Nerfed most of the levels ( Reported by LooPeR231 )
        • Removed time limits for Clusterfuck levels [ except for WoC2-1 ]
        • Improved Blue Pirahna to be more consistent with Viking Jaws ( Reported by SerafimGWS )
        • Included Bullex in Credits ( Reported by Bullex )

        ( Link soon since I can't edit the post right now )

        << A world with one goal: chaotic entertainment with a side of common sense. >>

        1 Reply Last reply
        0
        Reply
        • Reply as topic
        Log in to reply
        • Oldest to Newest
        • Newest to Oldest
        • Most Votes


        • Login

        • Don't have an account? Register

        • Login or register to search.
        Hosted by Meteo Dream Powered by NodeBB
        • First post
          Last post
        0
        • Rules
        • Recent
        • Tags
        • Popular
        • External Links
          • Download Mario Forever
          • Cloud Lounge Discord
          • Mario Forever Wiki
          • Chinese Mario Forever Forum
          • List of Mario Forever Fangames
          • Mario Forever File Archive