<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Legend World Remake v2.0 - RELEASE]]></title><description><![CDATA[<h1>Legend World Remake</h1>
<p dir="auto"><strong>Latest version: v2.0.6.1 (January 28, 2026)</strong></p>
<p dir="auto"><strong>Legend World Remake (LWR, LGR)</strong> is a fan game created by INNOVATION LEAP, based on <em>Mario Forever</em> (Rainbow Engine) and the original <em>Legend World</em> on Mario Worker 1.1 (aka GameMaker ver.) by Nmnmoooh.</p>
<p dir="auto"><img src="/assets/uploads/files/1756833781111-lwr2.0-title.webp" alt="lwr2.0-title.webp" class=" img-fluid img-markdown" /></p>
<h2>What's new</h2>
<h3>The Purple Coin System</h3>
<p dir="auto">A total of 120 optional challenges are added to the stages. Each completed challenge awards a Purple Coin, which can unlock additional content.<br />
Difficulty ranges from easy to extremely hard, often exceeding the challenge of the original stages.</p>
<p dir="auto"><img src="/assets/uploads/files/1756833818255-lwr2.0-sgr.webp" alt="lwr2.0-sgr.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756833840294-lwr2.0-1-1.webp" alt="lwr2.0-1-1.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756833844697-lwr2.0-2-4.webp" alt="lwr2.0-2-4.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834054641-lwr2.0-3-6.webp" alt="lwr2.0-3-6.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834064290-lwr2.0-6-a.webp" alt="lwr2.0-6-a.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756833866402-lwr2.0-6-6.webp" alt="lwr2.0-6-6.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834068867-lwr2.0-7-2.webp" alt="lwr2.0-7-2.webp" class=" img-fluid img-markdown" /></p>
<h3>World 8</h3>
<p dir="auto">The addition of World 8 marks the finish of Legend World Remake.</p>
<p dir="auto"><img src="/assets/uploads/files/1756834080618-lwr2.0-8-2.webp" alt="lwr2.0-8-2.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834083375-lwr2.0-8-4.webp" alt="lwr2.0-8-4.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834085961-lwr2.0-8-6.webp" alt="lwr2.0-8-6.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834091266-lwr2.0-8-p1.webp" alt="lwr2.0-8-p1.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834097149-lwr2.0-8-p4.webp" alt="lwr2.0-8-p4.webp" class=" img-fluid img-markdown" /></p>
<h3>Extra Levels</h3>
<p dir="auto">By collecting Purple Coins, players can unlock a set of additional levels.</p>
<p dir="auto"><img src="/assets/uploads/files/1756834104085-lwr2.0-bj.webp" alt="lwr2.0-bj.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834458433-lwr2.0-minix.webp" alt="lwr2.0-minix.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834107022-lwr2.0-gc.webp" alt="lwr2.0-gc.webp" class=" img-fluid img-markdown" /> <img src="/assets/uploads/files/1756834464619-lwr2.0-ex.webp" alt="lwr2.0-ex.webp" class=" img-fluid img-markdown" /></p>
<h3>Redesigned World Maps</h3>
<p dir="auto"><img src="/assets/uploads/files/1756833835151-lwr2.0-map2.webp" alt="lwr2.0-map2.webp" class=" img-fluid img-markdown" /><br />
All World Maps have been completely rebuilt. Levels can now be freely chosen and replayed, with auto-saving whenever the player return to the map after completing a level.<br />
The World Map also supports manual save/load from the menu bar, with the option to save to another slot (Note: saving will overwrite existing data in that slot, so make backups!).<br />
Click a challenge icon to enter Challenge Mode. Challenges with blue text and red text descriptions are both clickable, but red challenges only unlock after clearing their original level.<br />
Press Fire key to freely view the World Map, and while in this mode, press Jump key to select a world.</p>
<h2>Story</h2>
<p dir="auto">The Princess holds the power to create black holes.<br />
Inside each black hole lies another world.<br />
If our world is a sheet of paper, then a black hole is the tear upon it.<br />
Beneath the tear lies another sheet.<br />
Bowser covets the Princess's mighty power.<br />
He kidnapped her, and with the power of black holes, created world after world.<br />
These became known as Legend Worlds.<br />
The Princess is imprisoned atop a clock tower in the innermost world.<br />
There also stand Bowser's palace and his lab.<br />
Bowser plans to dig yet another hole.<br />
But beneath this sheet, no paper remains.<br />
Mario must prevent it from happening.<br />
He steps into the first layer of paper.</p>
<h4><a href="https://www.youtube.com/watch?v=FYHPBzcPc9M" rel="nofollow ugc">Release Trailer</a></h4>
<h4><a href="https://file.marioforever.net/mario-forever/games/chinese-fangames/2026/LegendWorldRemake_v2.0.6.1.7z" rel="nofollow ugc">Download</a></h4>
<h4><a href="https://www.mediafire.com/file/58ooiy65p9zx0y3/LegendWorldRemake_v2.0.6.1.7z/file" rel="nofollow ugc">Mirror</a></h4>
]]></description><link>https://marioforever.space/topic/35/legend-world-remake-v2.0-release</link><generator>RSS for Node</generator><lastBuildDate>Thu, 04 Jun 2026 01:30:03 GMT</lastBuildDate><atom:link href="https://marioforever.space/topic/35.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 05 Sep 2025 13:00:34 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Sun, 07 Sep 2025 11:17:43 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/newlife2017">@<bdi>newlife2017</bdi></a> Thank you!</p>
]]></description><link>https://marioforever.space/post/151</link><guid isPermaLink="true">https://marioforever.space/post/151</guid><dc:creator><![CDATA[looper231]]></dc:creator><pubDate>Sun, 07 Sep 2025 11:17:43 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Tue, 27 Jan 2026 16:25:52 GMT]]></title><description><![CDATA[<p dir="auto"><strong>Changelog</strong></p>
<p dir="auto"><strong>[v2.0.1]</strong></p>
<ul>
<li>Fixed a tile layering issue in 2-A.</li>
<li>Fixed gears disappearing when touching pipes in 2-A.</li>
<li>Fixed an issue in 2-3 where enemies could unintentionally appear in the goal area.</li>
<li>Fixed minor camera issues in 3-2's Toad room.</li>
<li>Fixed ceiling problems in 5-M2 and 6-1.</li>
<li>Fixed red coin residue in 5-1 that could trigger unexpectedly.</li>
<li>Minor gameplay adjustment in the latter part of 8-A Funny Tanks?! Challenge.</li>
<li>Fixed incorrect icon pointing to Challenge 2 in Map 4.</li>
<li>Fixed an issue in 5-7 where a hidden ? Block containing a 1-UP Mushroom did not turn gray after being revealed.</li>
<li>Fixed the 30 Purple Coin door in Peach's Castle not unlocking after meeting the requirement.</li>
<li>Added a 3-UP Mushroom in Peach's Castle if the player has fewer than 3 lives.</li>
<li>Fixed crouch-sliding into the ground in Breezy Journey-2.</li>
<li>Fixed an issue where Legend Minix with 0 lives in the save file would cause a Game Over after death.</li>
</ul>
<p dir="auto"><strong>[v2.0.2]</strong></p>
<ul>
<li>Updated instruction image for mini-games in 1-M1 and 6-M.</li>
<li>Fixed checkpoint-related issues in some Perfect Run challenges. (This fix caused another bug, which is fixed in v2.0.3)</li>
<li>Fixed downward pipes' Actives being destroyed in 5-4.</li>
<li>Fixed incorrect Purple Coin requirement for the 60-coin door in Peach's Castle.</li>
<li>Legend Minix now displays coin count. Collecting 100 coins grants either +1 Minix life or 10,000 points (system still under development).</li>
</ul>
<p dir="auto"><strong>[v2.0.3]</strong></p>
<ul>
<li>Fixed a bug where the camera would not scroll properly in the bonus room of 8-4.</li>
<li>Fixed a timer bug after clearing a level of World of Lens, with preventive adjustments to other extra levels.</li>
<li>Fixed Legend Minix coin count not resetting.</li>
<li>Legend Minix adjustments:
<ul>
<li>Added a sunglasses Toad in Peach's Castle, hinting at a 500,000 score achievement.</li>
<li>Significantly increased coins from pipes.</li>
<li>When already at max lives, collecting 100 coins now grants 200,000 points.</li>
<li>Adjusted Big Buzzy Beetle Shell mechanics: now moves at Big Green Shell speed, breaks after 3 wall hits (1 fewer than Big Blue Shell).</li>
<li>Fixed multiple "Big Spiny" spawning (only 1 Big Spiny and 1 Big Gray Spiny can exist).</li>
</ul>
</li>
<li>Fixed 8-A and 8-B being impossible to clear in v2.0.2.</li>
<li>Fixed HARDESTEST level not saving progress after completion.</li>
</ul>
<p dir="auto"><strong>[v2.0.4]</strong></p>
<ul>
<li>Fixed an issue where the Perfect Run Vol.EX achievement could be mistakenly activated under certain conditions.</li>
<li>Fixed an issue where some levels without a timer could still trigger a time countdown after being cleared.</li>
<li>Fixed a bug where touching the goal could incorrectly award only 200 points.</li>
<li>Fixed a color issue with ? blocks in the secret room of 2-5.</li>
<li>Fixed several issues at the hidden exit of 2-A's "Breakout!" challenge, including a moving 3-UP Mushroom and mislayered blocks.</li>
<li>Fixed a bug in World of Lens-4 where launching a leftward fireball while entering the goal pipe would cause the camera to scroll incorrectly, making the game stuck.</li>
<li>Fixed an incorrect goal sound effect when clearing 4-2 of MARII0 F0REEVER V4.44444 on the second playthrough.</li>
<li>Removed a misplaced off-screen autoscroll trigger in 3-B.</li>
<li>Adjusted the stomp detection for Cheep-Cheeps in Legend Voyage-1.</li>
<li>Fixed missing subtitle when completing MARII0 F0REEVER V4.44444 on the second playthrough.</li>
<li>(Hopefully) fixed an issue in MARII0 F0REEVER V4.44444 on the second playthrough where Bowser could get stuck floating in mid-air.</li>
</ul>
<p dir="auto"><strong>[v2.0.5]</strong></p>
<ul>
<li>Fixed minor background issue in 5-1.</li>
<li>Prevented Mario from facing left in all Dash Time challenges.</li>
<li>Fixed an issue in the King of Kings challenge (7-Boss) where dying during the Stage of Montage phase would cause the next life to retain the Montage effect.</li>
<li>Fixed a missing ViewChange object at the checkpoint of 8-4 in MARII0 F0REEVER V4.44444.</li>
<li>Fixed an issue where the secret Toad that appears after collecting 120 Purple Coins could still appear prematurely before meeting the condition.</li>
<li>Fixed a missing path node before 5-B on the World 5 Map.</li>
<li>Standardized Extra Piece levels to have infinite lives.</li>
<li>Legend Voyage: when lives reach zero, the player now restarts with 10 lives instead of a Game Over.</li>
<li>Adjusted starting lives in extra levels: set to 5 (instead of 4) for Breezy Journey and World of Lens; Great Castle now starts with 8 lives.</li>
<li>Legend Minix will now occasionally provide red mushrooms once the game reaches later stages with increased difficulty, serving as a small relief.</li>
<li>Added an infinite Fire Flower to the third section of World of Lens-4.</li>
<li>Fixed a layer issue with the fade mask when clearing 8-!.</li>
<li>Fixed an issue where the invisible checkpoint before the Bowser battle in 8-! could not be activated outside the black hole.</li>
</ul>
<p dir="auto"><strong>[v2.0.5.1]</strong></p>
<ul>
<li>Fixed a block layer issue in 7-6.</li>
<li>Fixed the golden pillar's layer issue in 2-A, which was introduced in v2.0.4.</li>
<li>Fixed magma marker layer issue in 6-2 of MARII0 F0REEVER V4.44444.</li>
<li>Fixed a bug in 7-M1's "No Regret" challenge where Mario could take damage while the minigame instructions were still being displayed.</li>
<li>Fixed an incorrect color for the hidden 1-UP mushroom ?-block in 5-5.</li>
<li>Set the Invincible Star in 5-M2 to stationary.</li>
<li>Set the BGM in Legend Voyage-6 to continue playing without interruption after death.</li>
</ul>
<p dir="auto"><strong>[v2.0.5.2]</strong></p>
<ul>
<li>Fixed an issue in 5-M2 where the player couldn't obtain the Invincible Star, which was introduced in v2.0.5.1.</li>
<li>Fixed a color issue in 7-Boss's "King of Kings" challenge, which was introduced in v2.0.5.</li>
</ul>
<p dir="auto"><strong>[v2.0.5.3]</strong></p>
<ul>
<li>Fixed layer issues in 7-3, 8-2, and Great Castle.</li>
<li>Fixed a minor pipe flaw in Breezy Journey-3.</li>
<li>Sealed the underside of the airships in 1-7 and Legend Voyage-1.</li>
<li>Fixed a bug where, after returning to Peach's Castle by pressing F3 during the Xscroll ON! challenge in 7-2, the Xscroll effect would persist in other levels.</li>
<li>Fixed an issue in MARII0 F0REEVER V4.44444 where the intro scene sometimes failed to jump to the Save Game Room.</li>
<li>Fixed a bug in 8-4 of MARII0 F0REEVER V4.44444 where, after reviving from a checkpoint and hitting a white switch block to change the BGM, entering a white warp pipe would cause the BGM to stop.</li>
</ul>
<p dir="auto"><strong>[v2.0.6]</strong></p>
<ul>
<li>Fixed a bug where the progress percentage was not immediately hidden after deleting a save file on the save selection screen.</li>
<li>Fixed an issue in 5-2 where the music marker at the secret room exit was misplaced, causing the level BGM not to switch back when exiting as Small Mario.</li>
<li>Fixed an issue in 5-A where the area beyond the goal was not properly sealed, allowing the player to die after clearing the level by touching the pole from a high position.</li>
<li>Fixed the color issue of the hidden Green Mushroom "?" block in 5-7.</li>
<li>Fixed a bug in Rush Hour Challenges where collecting two clocks of the same color at the same time would only apply the time effect once.</li>
<li>Fixed a bug in Legend Voyage-6 where Bowser had no sound effect when being hit by beetroots.</li>
<li>Minor adjustments.</li>
</ul>
<p dir="auto"><strong>[v2.0.6.1]</strong></p>
<ul>
<li>Fixed a layer issue with the Ground Piranhas in 2-2.</li>
<li>Adjusted the position of a falling platform in 5-7.</li>
<li>Improved the effect of a hidden Green Mushroom overlapping a Coin Brick in 8-1.</li>
<li>Fixed an issue in the final Bowser section of 8-! where the player could bypass the ceiling.</li>
<li>Fixed a conveyor layer issue in 7-6.</li>
</ul>
]]></description><link>https://marioforever.space/post/150</link><guid isPermaLink="true">https://marioforever.space/post/150</guid><dc:creator><![CDATA[newlife2017]]></dc:creator><pubDate>Tue, 27 Jan 2026 16:25:52 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Sun, 07 Sep 2025 08:54:41 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/looper231">@<bdi>looper231</bdi></a> said in <a href="/post/148">Legend World Remake v2.0 - RELEASE</a>:</p>
<blockquote>
<p dir="auto">Is there a way to look for Changelog?</p>
</blockquote>
<p dir="auto">I don't have an English changelog prepared, maybe I will do this later</p>
]]></description><link>https://marioforever.space/post/149</link><guid isPermaLink="true">https://marioforever.space/post/149</guid><dc:creator><![CDATA[newlife2017]]></dc:creator><pubDate>Sun, 07 Sep 2025 08:54:41 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Sat, 06 Sep 2025 16:37:54 GMT]]></title><description><![CDATA[<p dir="auto">Is there a way to look for Changelog?</p>
]]></description><link>https://marioforever.space/post/148</link><guid isPermaLink="true">https://marioforever.space/post/148</guid><dc:creator><![CDATA[looper231]]></dc:creator><pubDate>Sat, 06 Sep 2025 16:37:54 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Sat, 06 Sep 2025 16:37:04 GMT]]></title><description><![CDATA[<p dir="auto">Updated v2.0.2</p>
]]></description><link>https://marioforever.space/post/147</link><guid isPermaLink="true">https://marioforever.space/post/147</guid><dc:creator><![CDATA[newlife2017]]></dc:creator><pubDate>Sat, 06 Sep 2025 16:37:04 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Sat, 06 Sep 2025 09:58:31 GMT]]></title><description><![CDATA[<p dir="auto">Version 2.0.1 is now available, fixed some bugs</p>
]]></description><link>https://marioforever.space/post/144</link><guid isPermaLink="true">https://marioforever.space/post/144</guid><dc:creator><![CDATA[newlife2017]]></dc:creator><pubDate>Sat, 06 Sep 2025 09:58:31 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Fri, 05 Sep 2025 15:36:34 GMT]]></title><description><![CDATA[<p dir="auto">FINALLY!!</p>
]]></description><link>https://marioforever.space/post/143</link><guid isPermaLink="true">https://marioforever.space/post/143</guid><dc:creator><![CDATA[GreenSweet233]]></dc:creator><pubDate>Fri, 05 Sep 2025 15:36:34 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Fri, 05 Sep 2025 14:48:04 GMT]]></title><description><![CDATA[<p dir="auto"><a class="plugin-mentions-user plugin-mentions-a" href="/user/wsw">@<bdi>WSW</bdi></a> You've come a long way. Congratulations!</p>
]]></description><link>https://marioforever.space/post/142</link><guid isPermaLink="true">https://marioforever.space/post/142</guid><dc:creator><![CDATA[looper231]]></dc:creator><pubDate>Fri, 05 Sep 2025 14:48:04 GMT</pubDate></item><item><title><![CDATA[Reply to Legend World Remake v2.0 - RELEASE on Fri, 05 Sep 2025 13:05:32 GMT]]></title><description><![CDATA[<p dir="auto">Finally!! After 10 years of waiting we have the full release of Legend World Remake!!</p>
]]></description><link>https://marioforever.space/post/141</link><guid isPermaLink="true">https://marioforever.space/post/141</guid><dc:creator><![CDATA[WSW]]></dc:creator><pubDate>Fri, 05 Sep 2025 13:05:32 GMT</pubDate></item></channel></rss>