<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Other Mario Fangames]]></title><description><![CDATA[Discuss and Release non-Mario Forever fangames in this category!]]></description><link>https://marioforever.space/category/11</link><generator>RSS for Node</generator><lastBuildDate>Thu, 04 Jun 2026 01:32:08 GMT</lastBuildDate><atom:link href="https://marioforever.space/category/11.rss" rel="self" type="application/rss+xml"/><pubDate>Fri, 06 Feb 2026 23:52:14 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[All Stars 4]]></title><description><![CDATA[Thank you for your reply!
]]></description><link>https://marioforever.space/topic/69/all-stars-4</link><guid isPermaLink="true">https://marioforever.space/topic/69/all-stars-4</guid><dc:creator><![CDATA[tahmintv42]]></dc:creator><pubDate>Fri, 06 Feb 2026 23:52:14 GMT</pubDate></item><item><title><![CDATA[All my old fangames]]></title><description><![CDATA[<p dir="auto">Back then, i had zero experience in making games. I played Mario Forever and New Super Mario Forever nonstop, and then i discovered Mario Forever was made in Clickteam Fusion, and downloaded it from a website called <a href="http://getintopc.com" rel="nofollow ugc">getintopc.com</a> (NOT A SPONSOR), thinking i could make a game like Michal did. And i was wrong.</p>
<p dir="auto">I then started to make games on it, but i still had little-to-no experience on Clickteam Fusion, and my English was pretty mediocre. Here goes a list of all my old crap games made in CTF:</p>
<p dir="auto">===Yoshi's Adventure===<br />
<img src="/assets/uploads/files/1756235821834-bandicam-2025-08-13-16-39-22-462.png" alt="bandicam 2025-08-13 16-39-22-462.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Oh boy, this one is a classic. Yoshi's Adventure was previously righfully rejected for submission in MFGG in 2022. Nowadays i can make %10000 better games, so don't take this as my actual game-making skills.</p>
<p dir="auto">Yoshi's Adventure features previously unseen features in a 2020's MFGG game, including:</p>
<p dir="auto">MIDI music</p>
<ul>
<li>Low-quality graphics</li>
<li>The classic Platform movement from Clickteam</li>
<li>Random stages copypasted from old games made with Clickteam products</li>
<li>Cutscenes with broken English</li>
<li>A fake company (TUNES Inc.)</li>
<li>A ad of a game that never became reality</li>
<li>A RTF Manual that probably tells you everything</li>
<li>and DLL files that don't do anything!!11!! (terrible rhyme, yeh?)</li>
</ul>
<p dir="auto">Explore boring levels with slow gameplay and enemies that DON'T HURT YOU!!! Isn't that amazing??</p>
<p dir="auto">Also comes with the original MFA file if you wan't to edit it or, i don't know, do a remake of it, i don't care, steal it, do whatever you want with this, i guess.</p>
<p dir="auto">The game became lost media as i sadly ended up losing the game and it's MFA file when my HD corrupted for the first time. I then contacted the MFGG staff and asked if they still had the files for this game, and they had it. And as i included the MFA file with the game, it's there.</p>
<p dir="auto"><a href="https://www.mediafire.com/file/xo09rxbpk2csewc/YoshisAdventure.zip/file" rel="nofollow ugc">Download this crap here</a></p>
<p dir="auto">===Konite===<br />
<img src="/assets/uploads/files/1756236391906-bandicam-2025-08-26-16-25-09-123.png" alt="bandicam 2025-08-26 16-25-09-123.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">This one was kind of an evolution. Yet it wasn't.</p>
<p dir="auto">It's the shortest Kirby fangame ever. It has only 1 "level" and a "boss". Kirby has infinite jumps for some reason (probably i tried to make Kirby fly like he does in his games but still), the Options menu is not a options menu and you get stuck on it, and touching that active object in the Test Room claims you didn't download the game from my website. Another horrible masterpiece.</p>
<p dir="auto">I also ended up losing the MFA file for this game when my HD corrupted for the first time. While the game itself was not lost unlike the former, the MFA file is lost forever.</p>
<p dir="auto"><a href="https://www.mediafire.com/file/t385s9l2q81t9cu/Konite_1.0.zip/file" rel="nofollow ugc">Download this crap here</a></p>
<p dir="auto">===Nova's Revenge: The Almighty Stone==<br />
<img src="/assets/uploads/files/1756237337886-bandicam-2025-08-26-16-41-22-748.png" alt="bandicam 2025-08-26 16-41-22-748.png" class=" img-fluid img-markdown" /></p>
<p dir="auto">Yes. If you are asking me, this is the game'a actual title screen.</p>
<p dir="auto">It's pure cringe in form of a game that tries to be a masterpiece but it fails in every aspect. Bad graphics? Check. Generic story? Check. Google Drive detected it as a virus? Check. Horrible gameplay? <em><strong>Quadruple check.</strong></em></p>
<p dir="auto">This game should receive an Golden Raspberry for the Worst Game with the Most Generic Story.</p>
<p dir="auto">The first stage is a Space Invaders clone, but then it becomes a horrible platform game with the default Platform movement and one of the stages is almost impossible to beat. If you can beat this game, you are a true gamer <img src="https://marioforever.space/assets/plugins/nodebb-plugin-emoji/emoji/apple/1f60e.png?v=1fe0532066c" class="not-responsive emoji emoji-apple emoji--sunglasses" style="height:23px;width:auto;vertical-align:middle" title=":sunglasses:" alt="😎" /></p>
<p dir="auto">And guess what? The MFA file of this game is also lost. And as the game was compiled into an SWF file and then converted into an EXE for some dumbass reason, i could never get the MFA back. 11/10.</p>
<p dir="auto"><a href="https://www.mediafire.com/file/9kn55n24t8uvyus/Nova_Revenge.exe/file" rel="nofollow ugc">Download this crap here (might get a false-positive by MediaFire in the future)</a></p>
<p dir="auto">So these were all my crappy old games i could find.</p>
]]></description><link>https://marioforever.space/topic/22/all-my-old-fangames</link><guid isPermaLink="true">https://marioforever.space/topic/22/all-my-old-fangames</guid><dc:creator><![CDATA[Yoshi50Windows]]></dc:creator><pubDate>Tue, 26 Aug 2025 19:55:38 GMT</pubDate></item><item><title><![CDATA[General Rules for Making Release Threads]]></title><description><![CDATA[<p dir="auto">Before you decide to make a thread about your project release, please refer to this thread as a recommendation for how to properly organise your OP.</p>
<p dir="auto">Your thread <strong>has to contain the Release tag.</strong> This way, the user has clear knowledge, that the game is downloadable. This also applies to unfinished/beta/demo versions of your games (as long as you provide a download link).</p>
<p dir="auto">Start with the title of your game and main credits (developer, graphics, level makers)</p>
<p dir="auto">Include couple of pictures to show off your work.</p>
<p dir="auto">Briefly explain what your game is about: What theme it follows? how many levels are there? How difficult is it?</p>
<p dir="auto">If you want to include changelogs, it's preferable if you keep them outside your OP and include as either thread replies and/or something like github gist (with all appropriately linked in your OP)</p>
<p dir="auto">Your download link in the OP should always go to the latest version of your work.</p>
<p dir="auto">Hope this helps<br />
Cheers!</p>
<ul>
<li>looper231</li>
</ul>
]]></description><link>https://marioforever.space/topic/7/general-rules-for-making-release-threads</link><guid isPermaLink="true">https://marioforever.space/topic/7/general-rules-for-making-release-threads</guid><dc:creator><![CDATA[looper231]]></dc:creator><pubDate>Sun, 24 Aug 2025 05:21:06 GMT</pubDate></item></channel></rss>